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Dawn Lightsmith

The core development of the main character for the game Faeborne for a small New Zealand indie company Conical Ltd who are developing their first console game title. Her iteration was incredibly robust because she's the primary protagonist, and this is a portion of the art that went into her development. Part of the challenge of her design was establishing a visual language that would be taken forward into all other character concepts for the project. She would also be seen in multiple forms throughout the course of the game, starting with her childhood, through to her everyday garb that she wears in the human world, and her magical transformation into a Fairy Catcher.